The Pearl Diver's Daughter — Visual Design
Graphics and animation rendered in Unreal Engine 5 for a Company E production, staged at the Cultural Foundation in Abu Dhabi and the Museum of the Future in Dubai.

Visual design for Company E. Most scenes were built inside Unreal Engine 5 — lighting, post-processing, assembled environments — then rendered to video and run live through Resolume Arena. Working in a game engine made scenes far easier to revise and extend than fixed video would allow. Presented at the Cultural Foundation, Abu Dhabi and the Museum of the Future, Dubai.







